Since I couldn't find something 'simple' to fix this (nothing is simple, right?) what I ended up doing was cropping the entire thing down. Once I get into Fusion-type post-production stuff, my brain explodes.) Honestly, I wasn't in the mood to learn a new program! (I'm sure lots of people are great at it, but my skill set is more on the audio and video recording side of things, and I'm still learning Davinci Resolve. Thanks for the advice! I checked out Mocha, downloaded the trial and watched some how-to videos. Uli Plank wrote:The best tool for this would be Mocha Pro, but that isn't cheap and the OFX version crashes Resolve.īut the restoration tools from Continuum 2019 work with the built-in Mocha and should be able to do what you are looking for. This made it harder to see the dust spot, but it still left some artifacts I could see if I was looking. I did see one tutorial online where a guy was using Premiere, and he plopped a spot of Gaussian Blur over sensor dust. I was really hoping there would be a way to use tracking to 'tell' Resolve that this is the area I want you to look at, and to teach it that the dark fuzzy spot is what I want you to remove. I've tried the built-in tools in ResolveFX Revival: Automatic dirt removal (seems to remove glare more than anything), Dead pixel fixer (doesn't seem to do anything to the sensor dust spot), Dust Buster, Patch Replacer (I couldn't get a good sample of the sky or trees that didn't also have something eventually move through it, in this case it was airplanes) (But the spot does move a slight amount, and I'm not sure why - maybe lens focus or In-body Image Stabilization? ) I checked my camera last night, and it turns out it was sensor dust (not lens dust), so the appearance remains nearly constant. This is probably not a set and forget operation. Also focus changes may rotate the spot with certain types of lenses. Gary Hango wrote:The zooming will make this much more difficult because the size of the dust blotch will vary in size and position as you zoom. I wonder if it would work when there isn't constant, precise movement? (I'm going from 150-600mm in zoom and even with a fluid head, and I don't have the smoothest tilt/pan skills in the world.) The mask/offset method could work, I'll give it a try. The dead pixel method mentioned by waltervolpatto is a 'manual' method because you have to manually click the dead pixel locations, but since dead pixels don't move, you don't have to do any tracking over time (so that's pretty automatic to me!) I can't get the dead pixel fixer to work in this case but I usually need to try things a few times before they work for me I meant I don't want to go frame by frame and do it. Thanks! I should have clarified that I'm not averse to a 'manual' way to get rid of the spot. How successful this method is will depend on the camera movement and what the dust blocks, but for things like skies, even trees you mentioned, you may get away with it.įailing this, I would use more complicated software like Mocha Pro. You can even offset by time if the camera is panning or titling in a consistent way. Tony Hailstone wrote:A manual (but quick) method is to duplicate the layer then on the top copy, draw a mask around the dust spot then offset the layer under neath vertically and/or horizontally until the spot disappears.
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